Friday, 15 April 2011
its finished
my animation is now finished though for some reason it wont upload on to here i will try again later.
putting it togther
Ive used Premiere pro to put the three scenes together along with the sounds and the title screen and credits. i got the sounds from the sounddog website and i made the credit boards myself. the only effects i put in were the fade to white between a couple of transitions now all i need to is export it and it will be done!
time to render
new biped attempt
morpher tool
Monday, 11 April 2011
new idea
due to the problems Ive been having with the bone and biped tools i wont be able to make my initial idea for my animation so instead i shall use the morph tool to give him facial expressions and use the biped tool in a very limited way, due to the problems i had with it, to show off his personality. I'm hoping this will still be as good as i am putting a lot of effort into his expressions.
even worse problems with the bone tool
have finally finished putting the bones in him manually and unfortunately again it hasn't worked i filled the mesh with the bones but the envelopes are not effecting the correct areas the envelopes extend out in a vertical oval shape which makes the jaw bone effect his chest and his foot bone effect his tail. so i wont be able to animate him this way.
problems with the biped tool
Ive used the biped tool on my character and unfortunately for reasons i cant fix it hasn't worked. The tail goes straight down through the floor the wings go all over the place when he walks his head goes off center when it turns and the envelopes grab to many vertexes of different areas. unfortunately this means i shall i have try using the bone tool which will be a lot harder to do.
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